[rF] Virtua_LM Sebring International Raceway V1.00 released

Moderators: Nugit, Vince Klortho, zulu, discocandy, MonSum

[rF] Virtua_LM Sebring International Raceway V1.00 released

Postby MonSum » Sat 19. Mar 2011, 10:29

sebring_title.jpg

Virtua_LM is proud to present you with one new endurance legendary track: Sebring, United States.

Content
3 layouts available: the 12 hours Course, the Club Course and the Modified Course

History
  • 19th March 2011 - v1.00

Virtua_LM
Amax (archive), Chris (car modelling), Dave_3D (car modelling), DerDumeKlemmer (conversion), Discocandy (painting), Etone (archive), emac (IT and webmaster), F1Driver (painting), Gmilno (AIW), HarryCS (car modelling), JazzDevil (car modelling), Markus Nissa (car modelling & painting), Monsum (track modelling), Nugit (car modelling), Racer-BR (painting), Swiss Hutless (car modelling), Sylvain (track modelling), T-Spark (painting), Vassalfada (sounds), Vince Klortho (R&D), Zulu (painting).

Our thoughts also go to our long term friends who built Virtua_LM history: Aprimatic, Burger4man, Danilo, Eden7c, Eclipsee, Joe Bar Team, King Of The Ring, Padajacaba, Revsect, Tato, Trumpf.

Beta testers
Agathe, Arnold Wong, Batman, Bullitt, Christ, David Wright, Desmo, Digitt, DrGroove, Elio, Elwood, emac, Eric.Bugs, F1Racer, Firefox, Greeze, Greybrad, Grietick, Gundam, Jan Kohl, JBMASS, Kakushi, Kalaan, Khyn, Menro, Mika Hirvonen, MilleFeuilles21, MotorFX, Moucham, Mullog, Niko, Nikolovic, Otaugames, Pete Walsh, Punko353, Raegon, Roswell, Spacekid, SpeedFr, Sticky-Fingers, Sulky, TheLonely, TheNewBob, Tmsi68, Valgone, Vevex, Yoss.

Special thanks go to....
  • Image Space Incorporated (ISI)... for developing rFactor and for their technical support.
  • emac... for hosting our forums and for their kindness and honesty in our everyday virtual life.
  • Our beta test team... for their unvaluable help in the last moments preceding the release.
  • Our families who shared and endured this strange passion during those last years.
  • Our loyal fans.

Terms and conditions
  • Conversion or modification of any of this package's contents is strictly prohibited, whatever the destination platform.
  • Usage of some textures can be granted according to the conditions described inside the Virtua_LM disclaimer written on our website (disclaimer section).
  • In a more general way, the restrictions of use applied to this package are described inside the disclaimer section of
    the Virtua_LM website (http://virtua-lm.com). Any additional question can be asked (in a polite and private way) on our forums.

Support Links

Album
Image

Download (75MB)
Full version V1.00: GameFront
Full version V1.00: RacingFR (registering required)
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby DeDios » Sat 19. Mar 2011, 11:05

OMG i'm watching race!!! thanks really much guys!! i'll try it after race!!
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby CapitanulHaos » Sat 19. Mar 2011, 13:56

Thank you
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby philmcqueen » Sat 19. Mar 2011, 14:30

Congratulations guys!!!!!

Thank you.....
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby GeraArg » Sat 19. Mar 2011, 16:56

Thanks a LOT!!!! :D :D :D

This version of Sebring is spectacular with great details like fireworks :shock: and extremely bumpy!!!!!! 8)

I´m going to ask a question a little odd :P you have the loading screen in a better resolution? I want to use as a wallpaper! is brillant... 8) :)
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby jumpingrabbit » Sat 19. Mar 2011, 17:18

:o Great timing, indeed!

Thank you so much, Virtua_LM.
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby Moucham » Sat 19. Mar 2011, 17:39

Good job as usual :wink:
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby tomane » Sat 19. Mar 2011, 18:30

Outstanding as allways. You guys are among the best ever !!!
Thank you very very much.
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby badbob137 » Sat 19. Mar 2011, 19:24

so i guess le mans 1991-1996 will be out during the 2011 le mans 24 hour
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby Maranellodriver » Sun 20. Mar 2011, 04:56

Thanks for this piece of art! The 1,5 years since the track was announced passed by way too fast... :o
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby DeDios » Sun 20. Mar 2011, 06:39

Like posted in VirtuaR,

thanks for this stunning work, a piece of art. This is modding, the true modding. Thanks for all modders!!! maximum respect.

Virtua_LM, as BIG ALMS fan, i hope you'll continue to develop ALMS tracks.. :wink:

Oh yes, if you need an ALMS enthusiast betatester, you found it: please contact me :P :D

Thanks again for keep rFactor alive.
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby moonnerd » Sun 20. Mar 2011, 10:30

Thanks for all your amazing work. I reinstalled rFactor last night when I saw you released Sebring. I downloaded the rFactor light version. When I try to install the track, it says an error occurred while trying to install the files in the destination directory. I'm aiming it at the root rfactor directory. I downloaded it from a second link but get the same message. Its been a while since I installed rFactor tracts... can you tell what I'm doing wrong?

Also, I went to reinstall your LeMans track, and I see the files into the rFactor/gamedata/locations/lemans folder but the files don't have the normal names and file extensions. They only show up as numbered 1-24 with no file extensions.

Thanks - I can't wait to use these tracks. I have loved all your hard work since the EA F1 series.
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby Nugit » Sun 20. Mar 2011, 14:54

Hi Moonnerd,

I have no clue about your issue. It looks like you have problems with all our installers while they are both using different softwares. Do you try to execute the program with administrator rights in case it may solve your issue?

Regards
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby moonnerd » Sun 20. Mar 2011, 17:48

Thank You! Running it as Administrator solved the problems for both tracks. I have to do that all the time with Pro Evolution Soccer... I should have thought about doing it with your tracks. Thank you for solving the issue, and for spending so many hours for the sim racing community!!

Rob in Texas
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby Nugit » Mon 21. Mar 2011, 03:30

That's really weird but since I run Windows 7 too, I noticed such issues very often. Disabling the UAC maybe the solution but it doesn't sound very safe unfortunately :?
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby klo-che » Mon 21. Mar 2011, 04:03

Exellent job on the track, as usual. Congrats to the team :)
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby DeDios » Mon 21. Mar 2011, 07:03

Guys one question about your version: what is the reference year? I'd like to know year version.
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby KittX » Mon 21. Mar 2011, 12:00

Hello VLM team,
I've been a huge fan of your stunning work for a long time, it was a big inspiration for me, maybe you tested my tracks too (if you like dirt and ice racing).
Thanks a lot for your efforts, for your released tracks and for your tutorials, they're a real treasure.

The new track is just amazing, and not just the track itself, but the airport... I wish you kept it "open", because errr :oops: I've edited the scn to get to the runway area, and God this is blast!. I wish there was one more layout on this track, just in that runway area, because it would be the heaven for all the "Gymkhana"-lovers - there is so much fun to thrash and slide the car around the car park, the hangars, the runway itself...

I won't share my modified scn to anyone, but it really is so much fun, even the Top Gear track is not as detailed as your runway area, which is not supposed to be a track to race at.

Thank you, and sorry for my English, it's not my native language.
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby MonSum » Mon 21. Mar 2011, 16:59

thank you all for your kind words :)
DeDios wrote:Guys one question about your version: what is the reference year? I'd like to know year version.

Hi DeDios,
to be hornest it's orientated on the 2007 version (you can see it at the year plates and the hotel building and some other places). we simply use this year because for that year there are google maps in high-res and some gps informations avaiable when we start. but we try to keep a bit of an "older touch".
KittX wrote:I wish you kept it "open", because errr :oops: I've edited the scn to get to the runway area, and God this is blast!. I wish there was one more layout on this track, just in that runway area, because it would be the heaven for all the "Gymkhana"-lovers - there is so much fun to thrash and slide the car around the car park, the hangars, the runway itself...

Hi KittX,
i like your Varshko-Ovragi very mutch - specialy the snowy version. congratulations for this nice track!
and - hehe - yes, you can do that (but please keep it private) - but we didn't do this runway version simply because it's for the airplanes :D. andand: your english is mutch better than mine ;)
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Re: [rF] Virtua_LM Sebring International Raceway V1.00 released

Postby sg72 » Mon 21. Mar 2011, 19:53

Thankyou VLM. for another stunning track.
The actual brightness of the mod is just as I remember Florida. Camaras are excellent as well. I could go on and on Superb.

And.Would that be a Chevy Monza.Back of Splash screen. MMmmmm? :D
Last edited by sg72 on Mon 21. Mar 2011, 20:26, edited 1 time in total.
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